//Francisco "Kiko" Olvera
//Power up "Swap"
//Swap places with another player
//PUSwap.h

#pragma once
#include "PowerUp.h"

class Controller;
class Tile;
class Text;

class PUSwap : public PowerUp
{
private:
	Controller* control;
	Player* allPlayers;
	int size;
	Tile* temp;
public:
	PUSwap();
	int Execute(Input*, Player*, Text*);
};